Anyone tried game state management with Redis?

I want to make a party game website (think Uno, Monopoly, etc.) as part of my cs project for a class. Currently I'm looking at possible techstacks, and Next.js is one of them. While Godot and Unity are the other options I'm considering, I think Next.js has less heavy builds and the server-side rendering would better fit into the "accessibility" portion of the project. Since I'm fairly new though, I'm wondering if anyone here has created something similar? How reactive or feasible do you think this idea is?