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Player choice will decide what happens next to the patient

This is a place to discuss the Survival genre of gaming.

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Player choice will decide what happens next to the patient

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.

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Player choice will decide what happens next to the patient

A place for people who enjoy narrative-heavy games and their compelling stories

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Player choice will decide what happens next to the patient

A place for indie games

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Player choice will decide what happens next to the patient

Anything related to indie games

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Creating mechanic where player decision impact the game

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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I make a medical survival and management game

This is a place to discuss the Survival genre of gaming.

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Watch my hospital management game trailer

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.

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Trailer of narrative game about volunteer doctor story in the midst of war

A place for people who enjoy narrative-heavy games and their compelling stories

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Watch my hospital management game trailer

A place for indie games

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Watch my hospital management game trailer

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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Watch my survival game trailer

Anything related to indie games

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What make survival game good?

This is a place to discuss the Survival genre of gaming.

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Would you play this game?

A place for indie games

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Would you play this game?

Anything related to indie games

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Releasing my game teaser!

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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Would you play this game?

A place for people who enjoy narrative-heavy games and their compelling stories

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Would you play this game?

This is a place to discuss the Survival genre of gaming.

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Will you play a game similar to This War of Mine?

This War of Mine is a war survival computer game developed by 11 Bit Studios that was inspired by the Siege of Sarajevo during the Bosnian War (1992 – 1996). TWOM differs from most war-themed video games by focusing on the civilian experience of war rather than front-line combat, highlighted by the tagline of the game: In War... Not everyone is a soldier.

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What features do you think would improve this game?

This War of Mine is a war survival computer game developed by 11 Bit Studios that was inspired by the Siege of Sarajevo during the Bosnian War (1992 – 1996). TWOM differs from most war-themed video games by focusing on the civilian experience of war rather than front-line combat, highlighted by the tagline of the game: In War... Not everyone is a soldier.

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As a volunteer doctor, he only wants to protect his patients!

The Number One Gaming forum on the Internet.

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He only wants to protect the war victims

This is a place to discuss the Survival genre of gaming.

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He only wants to protect the war victims

Anything related to indie games

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He only wants to protect the war victims

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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When is the perfect time to create steampage?

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.